Hmm. Shader issue maybe? Try using the default Unity shader. Could be lightmapping? Normals or UV2 need rebuild? @thekarlhenkel
Hey @ProBuilder3D I need some help :) Look at these 2 screenshots. 1st in editor 2nd in play mode. I updated from a very old version of PBpic.twitter.com/yrhmBchDCj
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OK with the legacy shader, it's a ligthmapping issue (only on PB objects) I tried to regenerate UV2 with no success, any idea?
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Le chargement semble prendre du temps.
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