Very interesting list of (all?) Gameboy games with their memory bank controller type: http://www.ladecadence.net/trastero/listado%20juegos%20gameboy.html …
-
-
En réponse à @mrhelmut
Another very interesting GB game list, with the occurrence of the quite unknown MBC6 and MBC7 controllers:https://www.reddit.com/r/Gameboy/comments/3gd77s/looking_for_a_list_of_game_boy_and_gba_games_that/ …
1 réponse 0 Retweet 0 j'aime -
En réponse à @mrhelmut
I think I know what's wrong in my GB emu with Super Mario Land background scrolling: I haven't implemented LCD interrupts yet. :')
1 réponse 0 Retweet 0 j'aime -
En réponse à @mrhelmut
And here we go! LCD interrupts implemented, Super Mario Land is now fine! Next: missing MBC and sound.pic.twitter.com/xeOFpjJUAZ
1 réponse 1 Retweet 4 j'aime -
En réponse à @mrhelmut
MBC2 working. Now to MBC3 & MBC5, and I should have 99% of games working.pic.twitter.com/Y4AoQwo09T
3 réponses 0 Retweet 2 j'aime -
En réponse à @mrhelmut
And here's MBC3 (no RTC support yet). Some sprite priority issues though. MBC5 done too, but it's for GBC (which is not supported yet).pic.twitter.com/DlZjYgZrJ8
2 réponses 1 Retweet 2 j'aime -
En réponse à @mrhelmut
I open-sourced my Game Boy emulator, and converted it to use
@MonoGameTeam to speed up the rendering.#LeBoy https://github.com/mrhelmut/LeBoy pic.twitter.com/Dz7EflxhX22 réponses 18 Retweets 38 j'aime -
En réponse à @mrhelmut
The switch to
@MonoGameTeam (over WPF) will also help a lot to get the sound working and making it run on virtually any platform.1 réponse 1 Retweet 2 j'aime -
each pixels with a cube and a VR Camera <3
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.