This is what I've been working on for a while - built-in #OSVR plugin in Unreal 4.12! http://www.prnewswire.com/news-releases/with-new-native-osvr-support-sensics-brings-the-epic-unreal-engine-experience-to-the-next-level-300235877.html …
@SleepyDaddySoft 4.11 is in beta right now, it means that we have to wait for long before using it?
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@cyannick you can use it now but i haven't updated the docs to tell you how to install the plugin into the engine. -
@SleepyDaddySoft Hum is it hard to install/use? Just asking 'cause I'm doing some research to maybe switch to another engine later - 3 réponses de plus
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