Keep in mind when mixing XAML within a Windows 8 game, it may be slower on lower powered devices. Test to be sure. #HeardOnTheGrapeVine
@MonoGameTeam ok but ARMED! has good performances and it's using XAML for its menu no ?
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@cyannick@MonoGameTeam Our UI in ARMED! is all XNA based. We do however render to a XAML swap chain and have a few XAML popup dialogs. -
@Sickhead@MonoGameTeam yes and we can see that it is very efficient, there is no lag and everything works fine, 1/2
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