Working more and more on getting vehicle AI and vehicle movement working in my game (-engine). See https://youtu.be/WkuNPgp_bME and https://youtu.be/zgf3eaainmk . I have some ideas on how to make an RTS where units don't get stuck so easily.
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En réponse à @roytries
Great job! What do you use for navigation system? For grid based games, AStar is very quick to integrate. For complex ones, I don't know
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En réponse à @cyannick
I use my own A* library. https://github.com/roy-t/AStar
. I actually did my thesis on navigation so I know a few alternatives. But now the following and evasion parts need to be developed. I have some ideas. Hope they work!1 réponse 0 Retweet 0 j'aime
Le chargement semble prendre du temps.
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