I was all excited... until i saw the "experimental" / "Preview" comment :S
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Everything is in preview with Unity. However it's interesting because the Oculus' UE4 fork has Vulkan support and performances are great. On Unity OGLES3 is better for now. I suspect a preview implementation of Vulkan in Unity.
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Oh and It's ONLY available through Unity's XR plugin, so no native package to plugin to anymore? Don't understand why they may be stopping with their own plugin.
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It's better because the API is open for HMD manufacturers. When you look at 3rd party VR plugin, it's a total mess. Pico, osvr, Vive focus, etc... All those devices have terrible support because of the old closed model.
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Le chargement semble prendre du temps.
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