Hey #unity community! I'm looking for an online multiplayer service well integrated in Unity. Microsoft's Playfab looks good, not a big fan of Photon last time I tried it. Any recommendations? #multiplayer #online #network #gamedev cc @SimonDarksideJ @unity3d
Have you tried it? I would like to find something like UNET. The API was really easy.
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Grab the samples for both playfab and Azure from gamestack, really easy to use
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I thought if you went off into Playfab then you ended back with Photon at some point unless you'd written your own server? https://docs.microsoft.com/en-us/gaming/playfab/#pivot=documentation&panel=multiplayer … Did I get that wrong? (haven't looked at it for a while).
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