Quick question, is the MSPL compatible with MIT license? I've a project released under MIT license and I want to use/modify/redistrubute some code from old XNA samples under MSPL. Is it possible or not? cc @MonoGameTeam @SimonDarksideJ
I can't get the model processor to work with MGCB. I throws an error. I'll give it another try next week and post my results on the forum then.
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If you check the XML sample I posted on XNAGameStudio Github, the processors should work as expected. But it's far easier to debug them now.
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I've my own version based on your
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The thing to watch out for with the old samples are the vertex formats, but otherwise they should "just work" (tm)
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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