Quick question, is the MSPL compatible with MIT license? I've a project released under MIT license and I want to use/modify/redistrubute some code from old XNA samples under MSPL. Is it possible or not? cc @MonoGameTeam @SimonDarksideJ
Great, because it's even easier to integrate that in C3DE for now ;) Not related to physics, but do you know where I can find a working skinned samples (with content processor) for MonoGame? I tried to convert the existing one, but the processor didn't worked :/
-
-
No clue. I know there's a lot of discussions about skinned models in the forums, maybe you'll find something there.
-
Already tried (but maybe not the good way lol)
- 4 réponses de plus
Nouvelle conversation -
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.