Quick question, is the MSPL compatible with MIT license? I've a project released under MIT license and I want to use/modify/redistrubute some code from old XNA samples under MSPL. Is it possible or not? cc @MonoGameTeam @SimonDarksideJ
What's about the code? Many things are changed. Can I just add a comment in the header with the original license and the link to the original sources?
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Yes, pretty sure that's fine :)
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Great, because it's even easier to integrate that in C3DE for now ;) Not related to physics, but do you know where I can find a working skinned samples (with content processor) for MonoGame? I tried to convert the existing one, but the processor didn't worked :/
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