Quick question, is the MSPL compatible with MIT license? I've a project released under MIT license and I want to use/modify/redistrubute some code from old XNA samples under MSPL. Is it possible or not? cc @MonoGameTeam @SimonDarksideJ
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Basically I want to integrate the GPU Particle System into C3DE. I've a modified version (without the XML stuff. I've a new way to produce effects). But it's on MSPL. Also there are some Microsoft Copyright in the header of the sources (including shaders)
10:10 - 27 juil. 2019
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Le chargement semble prendre du temps.
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