Hey @MonoGameTeam game devs, I'm look for an open source (MIT preferred) 3D particle system (a small doc could be cool too). Any ideas? Thanks! #gamedev
That looks great thanks. What is the easier one to integrate into an existing solution?
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I think Mercury because it's simpler, but I haven't actually used the DR engine, I just happen to know of it. My Mercury 3d branch: https://github.com/Jjagg/MgMercury/tree/3d … The only documentation for it is the readme in my repo though. It only does particle simulation, no rendering or anything.
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I prefer to handle the rendering part. I'll try Mercury!
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DigitalRune's particle engine does have good docs: http://digitalrune.github.io/DigitalRune-Documentation/html/5044112e-c86d-4d85-87d0-b567a0361c21.htm …
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