Check out the DigitalRune particle engine. It uses SOA for particle data and let's you add data and specific modifiers that require some data to be present on particles: https://github.com/DigitalRune/DigitalRune … I also have a port of Mercury Particle engine to 3D, but it's not as flexible.
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That looks great thanks. What is the easier one to integrate into an existing solution?
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