My super-long #OculusQuest vs #HTCViveFocusPlus comparison is out!
I tried to highlight the pros and cons of both headsets, trying to be unbiased... even if sometimes my love for VR makes me forgive the cons
https://skarredghost.com/2019/05/27/oculus-quest-vs-htc-vive-focus-plus/ …
#VirtualReality #VR #tech #gamedev #indiedev
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En réponse à @SkarredGhost
I agree about the SDK they try to improve it, but the last is a nightmare in Unity. I tried your hack to get inputs back but it didn't worked at all. On UE4 it's a serious problem, it's also in late because it's always locked to the previous release.
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En réponse à @cyannick
Is that the 3.0 is very different than 2.x and that's great because they added a lot of features. But they are poorly documented. So strange the buttons aren't working for you... is there something I can do to help?
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En réponse à @SkarredGhost
I don't know, I posted on the forum. That's a shame because I wanted to submit the game to the store but I'm stock with this issue. I'll try the controller emulator to try to debug it quickly. Thanks for your help ;)
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I switched back to the old SDK for publishing on the store..
Le chargement semble prendre du temps.
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