My super-long #OculusQuest vs #HTCViveFocusPlus comparison is out!
I tried to highlight the pros and cons of both headsets, trying to be unbiased... even if sometimes my love for VR makes me forgive the cons
https://skarredghost.com/2019/05/27/oculus-quest-vs-htc-vive-focus-plus/ …
#VirtualReality #VR #tech #gamedev #indiedev
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En réponse à @SkarredGhost
I agree about the SDK they try to improve it, but the last is a nightmare in Unity. I tried your hack to get inputs back but it didn't worked at all. On UE4 it's a serious problem, it's also in late because it's always locked to the previous release.
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En réponse à @cyannick @SkarredGhost
You can't use the last version because it's not compatible. To be honest in my company we don't use it because of that. I do t recommend it for pros because it's hard to construct a long and serious on it. It's cool to hack like OSVR in the old time.
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The focus is imho not a final product. As a developer I like to make things on it because it's open. But I can't recommend it for complex business apps. Like training, simulation, etc... Now I would love they fix the SDKs and maybe we'll be able to make serious content.
Le chargement semble prendre du temps.
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