If you're wondering what hardware does #VRTK v4 support?
Well anything that @unity3d supports really. There's no hard dependencies in #VRTK v4 and if you need to do anything with a 3rd party SDK then it's easy to create a wrapper to get it working!
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If it works in unity then it should work in
#VRTK v4 -
It's not part of UnityEngine.XR but a 3rd party SDK with a dual setup cameras. The same for the Pico SDK (except the quality of this SDK which is terrible)
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