Unity Blog: SRP Batcher: Speed up your rendering! https://ift.tt/2tEihYY #gamedev #unity3d
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Oh wow, did not know that. Good to know, thanks.
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And that's too bad because ShaderGraph is a huge addition. Also the rendering was better as well as performances. But iterations time was too big on mobile to continue to use it. I reported the bug 6 months ago, it'll be fixed during the 2019.2 lifecycle....
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