Do you know if there's any update/any move on the mono-ue (C#) integration?
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Nothing :'(
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very interesting :-) i which the same for unity, because - it's such pain to compile a distrib for UWP - i don't think it's right to be "sandboxed" in a tethered/desktop hmd
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Yeah... SteamVR is just a pain when you work with something else than a Vive. A native integration is good for performance too. I can maybe open an issue for that on the
@unity3d feedback board!
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