I don't know what I want more.... @UnrealEngine 4.21 with #WindowsMixedReality support (without SteamVR <3) or @unity3d 2018.3 with GPU Lightmapper and VR support for HDRP...
No they use a bridge that doesn't require UWP. That's what ReVive and SteamVR use to communicate with the native Windows MR API. That's what we can use for MonoGame too.
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Now you have me all squiggly. MR access without UWP? Crazy town
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Yeah, you've to use the Fall Creator Update for that. Take a look at the commit https://github.com/EpicGames/UnrealEngine/commit/a39a7e2dda8d5a3bce4269f805e902c9246978aa …
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