I'm playing with the #ViveFocus, it's a nice hardware but the SDK is unfortunatly very limited :'( It's not integrated in Unity so you've to deal with two cameras, Linear Color Space is not supported, post process are hard to use... I don't understand this choice..
Do you think that putting Mobile, VR and Unity in the same line means ugly/low poly/unlit/etc...? I think it's supported by UE4, even if I hate this engine, i'll maybe give it a try, because I can't make garbage apps..
-
-
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
-
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.