Yessss! The whole concept was set in the familiar yet so disturbing!
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Yes! I love how the room changes over time— not just the haunting but how it begins to feel like an oppressive space that’s sinking lower and lower into obscurity.
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I always felt like SH4 never got the credit it deserved tbh - it did some seriously neat stuf
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Every ghost introduction was terrifying. So many neat and intentially obtuse framing choices.
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And has the best soundtrack too. Room of Angels, Fever Chill, Wounded Warsong . An album
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Waiting For You.


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REALLY amazing game with a GREAT concept/narrative structure
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YES! Even tho it had such a troubled development the visuals and sound design really knocked it out of the park. Perfect paranoid magical horror time,;
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Just remembered scrambling to get the not-enough-swords to strategically put down the ghosts for a bit and felt fresh 2004 anxiety all over again lmao
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This is the game that wasn’t intended to be a SH game, if memory serves and that’s why it feels so experimental for the series.
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Ah! Apparently that long-circulated rumor isn't true. It was always going to be a SH title, but it was going to be a departure from the normal formula.
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Wydaje się, że ładowanie zajmuje dużo czasu.
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I’m Ash. She/Her. Art Director of Character
