What baffles me about Battlefront is that EA's gone to all the trouble of creating so much art, but doesn't use it for a single-player game.
@DanStapleton if you had to guess what the dev resource allocation of MP vs SP in BF Hardline was,
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@covernode Believe me, I know SP campaigns take more time/effort. But the art is a *huge* part of that, and SW art can be easily reused. -
@DanStapleton I think you would be surprised by the details of it - 1 réponse de plus
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@DanStapleton and then guess what the total hrs per user was in each mode, what would you say? Percentage wise?Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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