One thing I think about now is how the games I've made have reinforced, replicated, or taught the behavior & attitudes we're seeing now.
@ZakMcc mediated by the screen - their ability to experience empathy for others in horrific situations is reduced to "save and quit"
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@ZakMcc and that's kind of the thing of all of this, is that you can't see the pain you cause to others through the screen, and it's so -
@ZakMcc easy and frictionless. Anyways I think alot about this too. - 3 réponses de plus
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