One thing I think about now is how the games I've made have reinforced, replicated, or taught the behavior & attitudes we're seeing now.
@ZakMcc soulful, deep narrative of TLoU? And it occurs to you that the majority of gamers have had all of their experiences with violence
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@ZakMcc mediated by the screen - their ability to experience empathy for others in horrific situations is reduced to "save and quit" -
@ZakMcc and that's kind of the thing of all of this, is that you can't see the pain you cause to others through the screen, and it's so - 4 réponses de plus
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