I'm honestly getting tired of repeating myself. So this is my last Twitter statement on this People, influential people, journalists and the media outlets are making this confusing by continuing to use the language "easy mode" - Accessibility means options, not easy gameplay
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To me, accessibility does not exist in contradistinction to anyones creative vision but rather it is an essential aspect of any experience you wish to be enjoyed by the greatest number of humans as possible. Sorry to all the Llamas
...this is just not for them.

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Cool and all, but not all experiences are tailored for the masses, the whole discussion when people complained about difficulty but called it accessibility. Games like the soulsbourne games and sekiro are accessible, but they are difficult. Still cool if games become more accesib
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I'm going to quote this and put it on my wall
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Why would that get taken away by offering options and settings for accessibility?
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People: "Gaming is an artform and you should respect it and the developer as high grade art and artist by not trying to change their vision." Dev: "Actually I dont mind if you do that, I'm for it actually." People: "What do you know you're trash and your game is trash."
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This right here! ^ People throw the word "Accessibility" around a lot but it doesn't mean difficulty. Having a game be a challenging experience is a very different thing from people not even being able to experience that challenge (due to lack of said Accessibility).
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The entire point of this is that difficulty is accessibility. Difficulty levels are included in what makes a game accessible.
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