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Matt Corrall
@corralldesign
London-based interaction designer, sketch artist, blues musician and singer. Design Director at Ultraleap.
London, Englandcorralldesign.comJoined October 2018

Matt Corrall’s Tweets

We're growing the UX team at again, and have an opening for a UX Designer. It offers exciting, cutting-edge design work - helping us establish best practice in the emerging world of gesture controlled interfaces! Apply here: ultraleap.bamboohr.com/careers/152 #uxdesign #uxcareer
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As a #designer in tech, I find all the #metaverse discussion interesting, but vague. I ask how it's going to help real people with real problems. One scenario which makes immediate sense - and is already taking off - is #vrtraining. Read more here:
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's pilot proved the viability of touchless menus in QSR. And customers loved it ❤️ 😄 80% had a positive experience 👍 85% would be extremely likely to use it again <40 seconds order completion for most users Find out more ⤵️
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The team and I have been looking into VR gaming recently, and exploring some of the most intuitive ways to use hand tracking... twitter.com/ultraleap_devs #vr #handtracking #vrgaming #gaming #uxdesign
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Heard our talk at #GDC22 and want to design hand tracking into your casual VR game? We stepped into the shoes of both developer & player to generate our ideas before testing our prototypes with real-life users Find out more in our latest Ultralabs blog: bit.ly/3qynFdU
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This month a UK government report has made headlines for recommending a 50% cut to university arts subjects - including design - and increasing funding to STEM subjects instead. As a designer, I had to investigate what's going on, and put forward my view:
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The most demanding #immersive use cases are found in enterprise #XR – such as training for pilots, or 3D design reviews and collaboration for car design. Read how #Varjo XR-3 and VR-3 unlock powerful interactions with integrated hand tracking:
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Very pleased 's new XR Design Guidelines are launching today for all our customers - distilling years of experience into a concise, practical reference on how to make the best #handtracking experiences possible. #VR. #uxdesign #interactiondesign #virtualreality
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Experience the full power of natural interaction in #XR with hand tracking! Take a look at our new XR guidelines for tips, tricks and best practice on how to create amazing interactions that can be quickly integrated into your own application ➡️ bit.ly/2XjgUxM
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It's really exciting to see 's new headsets announced, and to have helped with design for the integrated #handtracking. These will really show how immediate and intuitive using your virtual hands in #XR can be. bit.ly/36nWn0i #vr #uxdesign
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Today @varjodotcom launches two new headsets - the XR-3 and VR-3 – the first to feature our fifth-gen hand tracking software – Gemini. A big milestone for both companies – congrats on the launch @varjodotcom 🎉 More info: bit.ly/36t301v
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I'm talking about touchless interaction design next week as part of 's masterclass, and will giving clear, practical design advice for anyone getting into it. Can't wait. #uxdesign #touchless #gesture #HandTracking
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In a touch-free world, how do you design touchless, self-service interfaces that are suitable for future users and experiences? Join our Design Director, @corralldesign, for @DigiCatapult's next masterclass to find out! 5 November, 10am (GMT). Register: bit.ly/2HrCH1j
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After months of hard work, I'm very proud of the team and thrilled that we can finally reveal TouchFree!
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Meet TouchFree - our new application that adds touchless gesture control to interactive screens 🤩 Existing kiosks and touchscreens can become touchless interfaces, minimising user contact with public surfaces! Download here ▶️ bit.ly/2SBcnnX bit.ly/3ntYDty
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