George Sears

@conspiracydawg

Solo indie developer. Currently working on a top-down action-adventure game with puzzles and platforming.

Vrijeme pridruživanja: kolovoz 2013.

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  1. Prikvačeni tweet
    11. tra 2017.

    If someone ripped the entire score from Breath of the Wild, it would be able to fit on a floppy disk.

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  2. proslijedio/la je Tweet
    31. sij

    AIRBLAZE - Boss Update: More detailed legs, slow paced walk with feet firm on ground (no skating), screenshake, smoke puffs. Thanks for the feedback & thanks to for the support to the community. 🎶

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  3. 2. velj

    I've implemented some new features! Keys and locked doors; Blowdart traps, and Drowning.

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  4. proslijedio/la je Tweet
    1. velj

    For here's a peek of 1 of 3 stages you'll race on in the VHR winter demo, which will be dropping later this month! Music by ! Stay tuned for updates! w/ &

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  5. 1. velj

    I've implemented my first puzzle element: Switches to open doors!

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  6. 31. sij
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  7. proslijedio/la je Tweet
    29. sij
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  8. proslijedio/la je Tweet
    30. sij

    pov u are a little snack that i can not grab and i am a cat

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  9. proslijedio/la je Tweet
    28. sij

    Over a million particles running real-time on the gpu. They’re attracted to each other while having a weaker desire to reassemble the image.

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  10. proslijedio/la je Tweet
    28. sij

    A bit late but devlog #50 is finally online, this time we talk a little about how we implemented the UI and the hurdles that we had to go through with the map system.

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  11. 30. sij

    Ralf can moonwalk. It was a bug, but I made it a feature.

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  12. proslijedio/la je Tweet
    29. sij
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  13. proslijedio/la je Tweet
    29. sij
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  14. 29. sij

    I only get a few hours a day to work on my game, due to my full-time job, which kinda sucks. But a job means money to survive, which doesn't suck. I still get as much work done in that time as I can, though. And my weekend lets me do as much work as I want.

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  15. 29. sij

    I have a momentum oddity. Ralf's momentum is set for knockback by enemy, and if you jump at the *perfect* time, you'll take that momentum with you across the room.

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  16. proslijedio/la je Tweet
    28. sij

    So I released a few days earlier than planned. Feel free to try the free demo or buy the full game. All forms of support are much appreciated, thanks!

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  17. 28. sij

    So here is the proof of the working pause menu! It shows all the subweapons you've collected, as well as your equipment. You can toggle between the map and the list of macguffins.

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  18. 27. sij

    Unfortunately, I didn't get around to recording my progress before I had to head out to work today. I've been working hard on getting the pause menu working, and it's looking good. Until tomorrow, you'll just have to take my word for it.

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  19. 25. sij

    The Decarabia! This menacing star with a single eye bounces around the room trying to ram into Ralf.

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  20. 25. sij

    The not-so friendly Cobra. He waits patiently until he sees you, then he pounces forward to bite your ankles!

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  21. 23. sij
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