Does anyone know of any experiments or research into creating 3D models that, rendered from the right perspective / with the right shaders, exactly match existing 2D pixel art – but can be smoothly rotated? (Or very very close to exactly.)
Yeah, I saw the GDC presentation and it was quite neat. Probably some similar techniques could be used. But it’s harder to mimic low-res pixel art than anime, and even harder to match *existing* pixel art, which is what I’m after.