New blog post "Fast-key-erasure random-number generators": https://blog.cr.yp.to/20170723-random.html … An effort to clean up several messes simultaneously.
I like your RNG and its properties better, but caches cause jitter and use memory is all :/ does matter in some apps.
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I'm going to implement it, but I think I'd cache internally only to the drbg_generate() equivalent, rekey each generate call. Make sense?
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How about benchmarking the simple secure thing first, and then seeing whether there's a real argument for doing something more complicated?
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