@cmuratori Here is a code snippet that might help with the windows messaging issues.https://pastebin.com/13mnG4LW
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I was having FPS/CPU issues on my game loop. What I found works for me was to peek at the message and then pass the message back though to windows. Then also I only want to process game logic when the window has focus and is active. Otherwise put my game loop into a wait sate.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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