Except it doesn't really work with skill based matchmaking.
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So I'm sure for people who are not very good (and people who are very good) the disadvantages are far outweighed by the greater chance for a fair and exciting game.
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I had <5ms ping to nearby servers in the Bay Area on Pacific Bell DSL in 1999. No movement extrapolation glitches or phantom projectiles. It's kind of amazing how far we've regressed. (I would not seriously expect ISPs in America today to be able to deliver that kind of latency.)
Thanks. Twitter will use this to make your timeline better. UndoUndo
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