Right, but it is *possible* for a Unity game to run well, no? Or has their never been a Unity game that ran well enough for you?
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Furthermore, it seems to me that criticism in this area is actually _beneficial_ to the types of developers who would use Unity et al, because pointing out their problems might lead to their developers fixing the problems so that they can improve...
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Or stated alternately, the best way to ensure that Unity continues to have problems like not being able to run Firewatch on a PS4 is to _not complain about them_. Instead, maybe we should keep complaining about them until they get solved, either by Unity or by someone else?
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