not a unity guy, but (@ ~14:28) u say "wld nvr dream of making 3d Ngin w/ scene graph"- r u referring to smthing other than what unity has?
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There's nothing wrong with modelling a hierarchy of objects. I think Casey means scene graphs aren't a good way to find all visible objects.
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At 15 minutes you say that "we would never do retained mode in 3d, so why are we doing it in ui", this goes against what I've seen online,
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is there reason why people say never use immediate, or is it dogma?
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I find this helpful; maybe others will too: 1) https://chrome.google.com/webstore/detail/video-speed-controller/nffaoalbilbmmfgbnbgppjihopabppdk …
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2) in chrome: main menu -> "more tools" -> extensions -> video speed controler -> check "allow access to file URLS"
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React is doing pretty much the same thing as the "immediate mode" described on the beginning of the podcast.
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