I was going to use something like jemalloc, but i think my use-case is very specific.
If you're a 32-bit app but always running on 64-bit Windows, you may get more space that way...
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Are most computers 64bit now anyway? I feel like my game should run in 2GB though. Also... [cont'd]
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One weird thing is it's OpenGL complaining about GL_OUT_OF_MEMORY. I'm actually thinking it's... [cont'd]
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