It's hard not to be scared about how to launch a game in today's market when the Myst dev's launch tops out at 30k:http://steamspy.com/app/306760
I'm not trying to say that Obduction is a great game or anything - I'm just pointing out that the Myst pedigree helped zero.
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I feel like that underscores the fact that you really have to do a lot of PR these days - nobody is safe.
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It's Myst pedigree is exactly why I'm not interested. It was cool in its time but, to me, that type of game seems dated.
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