It's hard not to be scared about how to launch a game in today's market when the Myst dev's launch tops out at 30k:http://steamspy.com/app/306760
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Replying to @cmuratori
Since they had ~20k Kickstarter backers, that's a 10k unit launch? That is just terrifying for those of us who are unknowns :/
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Replying to @cmuratori
Given how old Myst is, maybe it makes sense that a great number of people buying games today won't know about it?
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Replying to @psarokroketa
I doubt that, but who knows.
1:37 AM - 2 Sep 2016
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