and there is actually no way to ever get inside them. But as to why nobody made a primitive that is one sided, that I can't say.
So while having the save system get you out of a failure state is better than not, it's still a failure state.
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But as an aside, my understanding was that The Witness _does_ save after ever puzzle?
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I thought the problem was more that it _also_ saves every so often, and that would overwrite your puzzle save, or something.
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