OK, so you _knew_ people needed to do IsXInputDevice, but instead of making it an API you have everyone do _this_?? https://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx …
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Replying to @cmuratori
Purposefully complicated to discourage legacy DirectInput support? Bad either way.
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Replying to @cmblasko
That would be fine _if XInput handled non-XBox gamepads_. But it's not exactly OK to ship a game that doesn't work non-Xbox pads!
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Replying to @cmuratori @cmblasko
actually I prefer when they use XInput because X360ce is really good. When games support Direct Input they screw up
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ideally there should be a community maintained library to get standardized mappings & button icons based on device Id
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Replying to @matiasgoldberg @cmblasko
I super double extra agree with this!
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Doesn't SDL have some mapping file like that?
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I don't know! Does it?
11:36 AM - 3 Aug 2016
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