OK, so you _knew_ people needed to do IsXInputDevice, but instead of making it an API you have everyone do _this_?? https://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx …
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They could've avoided all of this by just actually supporting everyone's joysticks via XInput, but of course they didn't do that.
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Yeah, I am reaching for an explanation. Hard to imagine someone writing that doc and not thinking to add the fxn as an API call.
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actually I prefer when they use XInput because X360ce is really good. When games support Direct Input they screw up
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'Press "button 1" to continue' which button again? Also they always get mapping wrong
End of conversation
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