@megganpez @JulianGindi @Jonathan_Blow Just to clarify - you don't allow the same game to present two visual arts talks in subsequent years?
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Replying to @cmuratori
@cmuratori @JulianGindi@Jonathan_Blow Actually I think it was 2014. There are no hard rules. We did invite a Witness talk that was declined1 reply 0 retweets 0 likes -
Replying to @megganpez
@megganpez @JulianGindi@Jonathan_Blow So just to clarify, they submitted a talk, you rejected it, then you invited a... uh... other one?2 replies 0 retweets 1 like -
Replying to @cmuratori
@cmuratori @JulianGindi@Jonathan_Blow We were hoping for a design talk instead of repeating an art talk.1 reply 0 retweets 0 likes
Replying to @megganpez
@megganpez @JulianGindi @Jonathan_Blow So we're back to the "we don't want two art talks on the same game in different years" objection?
3:47 PM - 16 Apr 2016
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