@megganpez @JulianGindi @Jonathan_Blow Just to clarify - you don't allow the same game to present two visual arts talks in subsequent years?
@megganpez @JulianGindi @Jonathan_Blow So just to clarify, they submitted a talk, you rejected it, then you invited a... uh... other one?
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@cmuratori@megganpez @JulianGindi@Jonathan_Blow Why not just accept the talk they actually want to give? -
@cmuratori @JulianGindi@Jonathan_Blow Maybe we should have!
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@cmuratori @JulianGindi@Jonathan_Blow We were hoping for a design talk instead of repeating an art talk. -
@megganpez @JulianGindi@Jonathan_Blow So we're back to the "we don't want two art talks on the same game in different years" objection?
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