@cmuratori I never really considered the fact that linear algebra wasn't really a thing in the early-mid 90s for pro-programmers. it's weird
-
-
@cmuratori@nothings@sssmcgrath But they had been around in the high-end simulation community for a long time, IIRC.Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
@cmuratori@nothings afaik doom was the first game to do bsp trees, but Carmack learned it from a paper of another real time application -
@sssmcgrath@nothings Looking at Wikipedia now, it claims _1969_ :) https://en.wikipedia.org/wiki/Binary_space_partitioning … - Show replies
New conversation -
-
-
@cmuratori@nothings@sssmcgrath Yup - the Microprose F19/F15/Harrier games used BSPs to sort the triangles of a mesh before Z buffers.Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.