How did we get to the point where people think OpenGL is a library for writing graphics code, as opposed to a driver interface protocol?
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Replying to @cmuratori
@cmuratori the origial API was inspired by contemporary graphics toolkits. So it was in the DNA.2 replies 0 retweets 0 likes -
Replying to @bernielomax
@bernielomax Not to the best of my knowledge. Iris GL was a library for interfacing with SGI hardware.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@bernielomax There's stuff like GLU, the GL utility library, but that's completely separate (and rarely used nowadays).1 reply 1 retweet 2 likes -
Replying to @cmuratori
@cmuratori@bernielomax And there was Inventor, which was their _actual_ graphics toolkit. But that's not Iris GL.2 replies 1 retweet 1 like -
Replying to @cmuratori
@cmuratori@bernielomax open inventor is a good example of OO cray (speaking as someone bought into it.. )1 reply 0 retweets 0 likes
@watsonmw @bernielomax The magic of scene graphs :)
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