@ryangreen8 Could you expand on why you think "Let's Plays" of linear games cause poor sales when Firewatch et al do not have this problem?
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@cmuratori I'd say at least two things contribute. Subject matter, and the game is on rails for the most part. -
But that's not what is at issue, why are we pressured to give the entirety of our content 4 free via LPs and have to compete with ourselves
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