@ryangreen8 Could you expand on why you think "Let's Plays" of linear games cause poor sales when Firewatch et al do not have this problem?
@cmuratori @ryangreen8 If many or all linear games had poor sales if they had extensive Let's Plays, it'd at least be correlative.
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@cmuratori@ryangreen8 But as far as I can tell, it isn't even correlative - plenty of 100% linear games with Let's Plays sell very well. -
@cmuratori I'd say at least two things contribute. Subject matter, and the game is on rails for the most part. - Show replies
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