@ryangreen8 Could you expand on why you think "Let's Plays" of linear games cause poor sales when Firewatch et al do not have this problem?
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@cmuratori@ryangreen8 So it would be useful if you'd post a blog entry that clarifies how you are drawing this causal conclusion. -
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@cmuratori I'm not equating poor sales w LPs, I'm suggesting for some types of games certain types of LPs may hurt more than help sales. - Show replies
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