@cmuratori @flibitijibibo @sssmcgrath able to asychronously DMA texture uploads, I'm sure there is some mechanism to do this w/o contexts,
@cmuratori @Sol_HSA @nothings @flibitijibibo @sssmcgrath ... that doesn't answer the _actual question_ of whether it's possible or not.
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@cmuratori@nothings@flibitijibibo@sssmcgrath Conceptually, multiple contexts == multiple separate windows.. -
@cmuratori@nothings@flibitijibibo@sssmcgrath Sharing data between contexts, that's a separate thing (and don't know if it's specced)
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@cmuratori@nothings@flibitijibibo@sssmcgrath (last time I touched driver code, multiple contexts in one app wasn't a thing =) -
@Sol_HSA@cmuratori@nothings@flibitijibibo@sssmcgrath AFAICT if multi GPU tex uploads are issued from one context, driver could upload... - Show replies
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