Does anyone from @nvidia happen to know why their drivers seem to require all shared OpenGL contexts to be created on the main thread?
-
-
@cmuratori@nvidia@handmade_hero My game creates the context on a non-main Thread but keeps all context usage in this thread... -
@cmuratori@nvidia@handmade_hero ...and I tested it on several AMD and nvidia hardware and drivers. Therefore... - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.