@cmuratori PBO would allow to upload texture to GPU without creating context for threads. Main thread would create PBO, map it to main mem,
@mmozeiko Is that actually for async transfers, though? Or just doing the _prep_ on a separate thread?
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@cmuratori@mmozeiko My knowledge of 2005 cards isn't great, but I don't think I knew that they even had async copy engines in those? - Show replies
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@cmuratori@mmozeiko hey! PBOs are great for reducing driver sync issues http://goo.gl/2wiK5SThanks. Twitter will use this to make your timeline better. UndoUndo
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