@cmuratori @xpansionpak ... so I'm guessing it would be an epic nightmare to try to do tech support for a game built on that!
@xpansionpak My guess is that it is a good idea from a theoretical standpoint, but practically speaking you double your driver failures...
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@cmuratori @xpansionpak Also I'd be worried about the latency through the Intel driver for getting occlusion results back.
End of conversation
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